Save Our Sea: Game-Based Learning on Sea Environment Care

  • Mohamad Hafiz Khairuddin Universiti Teknologi MARA
  • Nurazian Mior Dahalan Universiti Teknologi MARA
  • Siti Alin Alia Binti Shukri Universiti Teknologi MARA
  • Mohd Rahmat Mohd Noordin Universiti Teknologi MARA
  • Anis Amilah Shari Universiti Teknologi MARA
Keywords: Marine pollution, Awareness game, Game-based learning, Environmental education.

Abstract

This study introduces the development and evaluation of a 2D marine pollution awareness game to address the pressing issue of marine pollution. The study addresses the challenges associated with raising awareness about marine pollution, including the lack of knowledge and awareness among the general public regarding the impact of marine pollution on the environment. The lack of effective educational tools and resources to communicate the complexities of marine pollution poses a significant problem. To tackle these issues, the study aims to develop a 2D marine pollution awareness game that not only educates but also engages players in a meaningful way. The game's objective is to educate players about the environmental impact of marine pollution while engaging them through interactive gameplay. The Rapid Application Development (RAD) methodology involved designing the game's mechanics, graphics, and audio elements using tools like Construct, Aseprite, and Canva, followed by usability testing using the Game Experience Questionnaire (GEQ). The findings indicate positive feedback from participants, highlighting high levels of immersion and positive affect, but also suggest areas for improvement in terms of the challenge level and flow. Future work includes enhancing the game's challenges, adding multiple languages for broader accessibility, and exploring the integration of VR/AR technologies to enhance educational impact. This study underscores the potential of the game as a tool for environmental education and conservation, with opportunities for further development and impact in raising awareness about marine pollution.

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Published
2024-11-25
How to Cite
Khairuddin, M. H., Dahalan, N. M., Binti Shukri, S. A. A., Mohd Noordin, M. R., & Shari, A. A. (2024). Save Our Sea: Game-Based Learning on Sea Environment Care. Information Management and Business Review, 16(4(S)I), 106-117. https://doi.org/10.22610/imbr.v16i4(S)I.4289
Section
Research Paper